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Mass Effect 4 Slated to Use Epic Games’ Unreal Engine 5

The next iteration of the controversial but popular Mass Effect game franchise appears to be set to use Epic Games’ Unreal Engine 5. BioWare is currently working on the next Mass Effect game likely to be launched earliest 2024.

This information comes in part according to a post on Twitter by Brenon Holmes who is a producer working on the game.

BioWare is hiring talented programmers with UE4/5 experience! Come, join our team and work with us on the next Mass Effect game!

~ Brenon Holmes

Jeff Grubb, on Twitter further confirmed that the game will be released on Unreal Engine 5.

The rumors have been around for a while fueled by a BioWare job description such as this Associate Technical Director opportunity or this UI Software Engineer (C++ Unreal) opportunity among others. Both have asked for experience with Unreal Engine.

Mass Effect: Andromeda used Electronic Arts’ own Frostbite engine while the original Mass Effect trilogy and the recent remaster collection, Mass Effect: Legendary Edition used Epic Games’ Unreal Engine 3. Mass Effect: Andromeda had to be switched to Electronic Arts’ Frostbite engine as part of executives’ push on behalf of the publisher to have every internal studio using Frostbite. The team’s lack of familiarity with Frostbite was cited as a reason for the game’s rocky development cycle.

Partly due to the success of Star Wars Jedi: Fallen Order, which used Unreal Engine 4, which gave the developers more freedom in the choice of an alternate game engine.

We will bring you more details about the development of Mass Effect 4 as more headlines are made available.

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