{"id":1515,"date":"2016-02-17T07:47:47","date_gmt":"2016-02-17T04:47:47","guid":{"rendered":"http:\/\/sobbayi.com\/?p=1515"},"modified":"2016-02-17T07:47:47","modified_gmt":"2016-02-17T04:47:47","slug":"khronos-has-announced-vulkan-1-0-specification","status":"publish","type":"post","link":"http:\/\/local.brightwhiz\/khronos-has-announced-vulkan-1-0-specification\/","title":{"rendered":"Khronos has Announced Vulkan 1.0 Specification"},"content":{"rendered":"
The Khronos Group open consortium of leading hardware and software companies has announced the immediate availability of the Vulkan 1.0.<\/p>\n
This is the first specification of this toolkit that provides high-efficiency, cross-platform access to graphics and computes on modern GPUs. It is available on Microsoft Windows 7 and above, Linux, SteamOS, Tizen and Android<\/p>\n
OpenGL and OpenGL ES 3D APIs have been the standards for the past few decades. Unlike its predecessors, Vulkan provides applications direct control over GPU acceleration.<\/p>\n
This announcement makes the SDKs available immediately for developers to begin creating Vulkan applications and engines for high-performance computing, 3D and VR.<\/p>\n
Vulkan is a royalty-free, open standard API specification and can be gotten together with more information from the official Khronos website<\/a>.<\/p>\n Ref:<\/p>\n https:\/\/github.com\/KhronosGroup<\/a> The Khronos Group open consortium of leading hardware and software companies has announced the immediate availability of the Vulkan 1.0. This is the first specification of this toolkit that provides…<\/p>\n","protected":false},"author":1,"featured_media":7053,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[25,13,16],"tags":[33,146,262,280,291,350,449,544,545,591,628],"yoast_head":"\n
\nhttps:\/\/www.khronos.org\/news\/press\/khronos-releases-vulkan-1-0-specification<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"