{"id":7314,"date":"2018-12-03T10:22:09","date_gmt":"2018-12-03T15:22:09","guid":{"rendered":"http:\/\/local.brightwhiz\/?p=7314"},"modified":"2018-12-03T10:22:09","modified_gmt":"2018-12-03T15:22:09","slug":"physx-sdk-4-0-physics-engine-nvidia","status":"publish","type":"post","link":"http:\/\/local.brightwhiz\/physx-sdk-4-0-physics-engine-nvidia\/","title":{"rendered":"NVIDIA Announces PhysX SDK 4.0, Open-Source Physics Engine"},"content":{"rendered":"
NVIDIA<\/a> Corporation has announced the availability of the PhysX SDK 4.0 to be released on December 20th, 2018. Furthermore, they have announced that it will be open source starting from version 3.40 under the BSD license.<\/p>\n PhysX<\/a> is a physics engine which provides industrial-grade simulation quality at game simulation performance.<\/p>\n