{"id":8576,"date":"2020-05-14T02:03:14","date_gmt":"2020-05-14T06:03:14","guid":{"rendered":"http:\/\/local.brightwhiz\/?p=8576"},"modified":"2020-05-14T02:03:14","modified_gmt":"2020-05-14T06:03:14","slug":"unreal-engine-royalties","status":"publish","type":"post","link":"http:\/\/local.brightwhiz\/unreal-engine-royalties\/","title":{"rendered":"Unreal Engine Royalties Waived on First $1 Million in Game Revenue"},"content":{"rendered":"\n
Epic Games has announced that Unreal Engine royalties are now waived on the first $1 million in-game revenue. This change was announced on May 13, 2020.<\/p>\n\n\n\n
The welcome change to developers and designers is an increase from the previous cap of $100,000 in-game revenue.<\/p>\n\n\n\n
This, of course, means you can download and use the game engine to build games for free as always, except now you do not need to pay royalties until you make the first $1 million in gross revenue. The royalties remain at 5%.<\/p>\n\n\n\n
Unreal Engine<\/a> is still 100% royalty-free if you use it to create internal or free projects, or to develop linear content or custom projects for clients, but not for publishing off-the-shelf offerings.<\/p>\n\n\n\n You can find out more details about Unreal Engine royalties from the official FAQs found here<\/a>. You can also download the engine and get started here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":" Epic Games has announced that Unreal Engine royalties are now waived on the first $1 million in-game revenue. This change was announced on May 13, 2020. The welcome change to…<\/p>\n","protected":false},"author":1,"featured_media":8577,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13,16,18],"tags":[33,53,262,263,318,319,321,359,459,605,616,646,653],"yoast_head":"\n