{"id":8637,"date":"2020-06-04T05:42:06","date_gmt":"2020-06-04T09:42:06","guid":{"rendered":"http:\/\/local.brightwhiz\/?p=8637"},"modified":"2020-06-04T05:42:06","modified_gmt":"2020-06-04T09:42:06","slug":"blender-2-83-lts-released","status":"publish","type":"post","link":"http:\/\/local.brightwhiz\/blender-2-83-lts-released\/","title":{"rendered":"Blender 2.83 LTS Release is now Available"},"content":{"rendered":"\n
Blender 2.83 LTS has been released! This milestone is the first ever long term support release of this free and open source<\/a> 3D conten<\/a>t creation suite.<\/p>\n\n\n\n The long term support Blender<\/a> release will be supported for two years. This new direction will provide the performance and stability needed for major projects.<\/p>\n\n\n\n This new version comes with an array of over 1250 bugfixes.<\/p>\n\n\n\n There are a bunch of new features that come with this release. Most notably are the inclusion of VR support, OpenVDB import, OptiX viewport denoising and a powerful new physics-enabled Cloth Brush.<\/p>\n\n\n\n Blender now ships with some VR<\/a> support: scene inspection. This allows users to artists to walk around their scenes in virtual reality directly within Blender.<\/p>\n\n\n\n This is done with the help of OpenXR, which is an OpenXR is an open, royalty-free standard for access to virtual reality and augmented reality platforms and devices.<\/p>\n\n\n\n OpenVDB files can now be imported and rendered with the new Volume object generated by Blender’s fluid simulation cache or even other software such as Houdini.<\/p>\n\n\n\n OpenVDB developed by DreamWorks Animation is an open source C++ software library comprising a novel hierarchical data structure and a large suite of tools for the efficient storage and manipulation of sparse volumetric data discretized on three-dimensional grids.<\/p>\n\n\n\n For those with NVIDIA<\/a> graphics cards, Cycles now supports denoising inside the Blender viewport with NVIDIA OptiX AI-Accelerated Denoiser. This allows artists to preview fast and noise-free renders directly in the viewport.<\/p>\n\n\n\n With the Sculpt Cloth feature artists can sculpt realistic wrinkles which uses the built-in physics solver to automatically create natural-looking folds.<\/p>\n\n\n\n There are also improvements with the Grease Pencil 2D animation toolset which was rewritten from scratch and is much faster and comes with better integration with the rest of Blender.<\/p>\n\n\n\n Eevee, Blender’s real-time render engine has improved support for Hair Transparency, Shadow blend modes are now also supported.<\/p>\n\n\n\n With the Light Cache Update there are now no more seam artifacts and stretched texels. Compositing EEVEE<\/a> renders is now much simpler thanks to individual passes, just like Cycles.<\/p>\n\n\n\n High Quality Normals are now supported and artists can now easily adjust the blur amount of the HDRI background in Material Preview.<\/p>\n\n\n\n As for Shader Nodes, the Wave Texture node gets new direction modes, a phase offset control and a roughness input. The White Noise Texture, Math and Vector Math nodes have been improved as well.<\/p>\n\n\n\n These are just a few of the highlights surrounding the new Blender 2.83 LTS release from a among a lot more including modifiers, video sequence editor, and performance boosts. You can download a copy of the software from the official Blender website here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":" Blender 2.83 LTS has been released! This milestone is the first ever long term support release of this free and open source 3D content creation suite. The long term support…<\/p>\n","protected":false},"author":1,"featured_media":8638,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13,28,16],"tags":[33,34,37,100,164,214,412,424,429,434,505,543,615,627],"yoast_head":"\nHighlights of the Blender 2.83 LTS<\/h2>\n\n\n\n