{"id":8871,"date":"2020-07-30T04:23:37","date_gmt":"2020-07-30T08:23:37","guid":{"rendered":"http:\/\/local.brightwhiz\/?p=8871"},"modified":"2020-07-30T04:23:37","modified_gmt":"2020-07-30T08:23:37","slug":"renderdoc-1-9-release-available","status":"publish","type":"post","link":"http:\/\/local.brightwhiz\/renderdoc-1-9-release-available\/","title":{"rendered":"RenderDoc 1.9 Release is now Available for Download"},"content":{"rendered":"\n
RenderDoc 1.9 Release was announced for general availability and can now be downloaded for production purposes.<\/p>\n\n\n\n
RenderDoc is a free stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan<\/a>, D3D11, OpenGL<\/a>, OpenGL ES or D3D12<\/a>. it does all this across Windows<\/a> 7, 8, and 10, Linux<\/a>, Android<\/a>, Stadia<\/a>, or Nintendo Switch<\/a>.<\/p>\n\n\n\n The highlights that come with this tool include Vulkan support for shader debugging of SPIR-V shaders at the vertex, fragment, and compute stages as well as support for fetching pixel history.<\/p>\n\n\n\n For a more in-depth look at all the bug fixes, new features, and improvements please visit the official release page here<\/a>. You can also download RenderDoc 1.9 release from the official builds page found here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":" RenderDoc 1.9 Release was announced for general availability and can now be downloaded for production purposes. RenderDoc is a free stand-alone graphics debugger that allows quick and easy single-frame capture…<\/p>\n","protected":false},"author":1,"featured_media":8875,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13,28,16,18],"tags":[53,146,184,198,354,402,403,426,556,591,628,646],"yoast_head":"\n