RenderDoc 1.9 Release was announced for general availability and can now be downloaded for production purposes.
RenderDoc is a free stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL, OpenGL ES or D3D12. it does all this across Windows 7, 8, and 10, Linux, Android, Stadia, or Nintendo Switch.
The highlights that come with this tool include Vulkan support for shader debugging of SPIR-V shaders at the vertex, fragment, and compute stages as well as support for fetching pixel history.
For a more in-depth look at all the bug fixes, new features, and improvements please visit the official release page here. You can also download RenderDoc 1.9 release from the official builds page found here.
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